Homebrew Wondrous Items. This coating last until a creature is hit with an attack by Venom. A creature attuned to these bracers can cast Haste once per long rest targeting only themselves and requiring no components. This small, green, magical bead can easily fit in your pocket. Once per long rest a creature attuned to Ice can use their action to create a vortex of arctic weather centered on themselves in a 30 ft. radius for 1 minute. Bastion has three states; dormant, awakened, and ascended. Weapon (greatsword), Legendary (requires attunement). This distance increases to 45 feet at paladin level 18. Wind in excess of 10 miles per hour will clear the smoke. Please help work on the problem presented on the template. Once per long rest a spell caster attuned to this tome can chose a number of cantrips equal to half their proficiency modifier (rounded down) and can add those cantrips to their list of available cantrips. While holding this shield you gain a +2 bonus to Dexterity saving throws. Additionally, creatures that hit you with melee attacks take 1d4 piercing damage. This sand can be substituted for the material component of a spell with a required value of less than 1,000 GP. Destructive Thunder: Chose a location within 150 ft. It uses the Flying Sword stat-block with the following changes; it's to-hit modifier equals the attuned creatures, it deals 1d12 bludgeoning and 1d12 necrotic damage on a hit, it gains the Multiattack feature allowing it to attack twice on its turn, it has 18 AC and 32 (9d6) hit points, and it does not have the Antimagic Susceptibility feature. While within 10 feet of each other, the Ranger and the companion gain a +1 to their AC. The Orb can cool up to a barrel of liquid to the perfect drinking temperature in just under an hour. Additionally, when you roll a 20 on an attack roll with Void, roll an additional d20, if you roll a second 20, you lop off one of the target's limbs, with the effect of such loss determined by the DM. Wondrous Item, very rare (requires attunement) This dazzling helm is set with 1d10 diamonds, 2d10 rubies, 3d10 fire opals, and 4d10 opals. While the fighters held the blade, I was busy studying it. This wicked looking greataxe counts as a +3 Weapon. At 13th level, the Dragonborn breath weapon damage increases from d6's to d8's. Based on Flux's current elemental affinity, one of the following effects occurs. If it will assuage your fears, view this as a simple transaction of business in which your preparation was matched against my wit, with the only outcome likely in such a scenario having come to pass. Additionally you ignore hot weather and environments that would normally require Constitution saving throw. As a bonus action, you can summon the spellbook, causing it to teleport instantly to your hand. If the creature attuned to the Amulet ends their turn within 5 ft of the ally, they intercept the attack and take double the damage and the ally takes none. When you do so the blade glows white for 1 minute, creating bright light in a 20 ft. radius and dim light for an additional 20 ft. While holding this glaive you gain 15 feet of darkvision if you do not already have darkvision. A magic item's description gives the item's name, its category, its rarity, and its magical properties. Roll the die, add your Constitution modifier, and regain a number of hit points equal to the total (minimum of 1). Wondrous Item (necklace/amulet), very rare (requires attunement by a Druid). Once wielded by a highly skilled assassin, these daggers have been enchanted to allow a combatant to dance around their opponents with ease, never staying in one location for more than a moment. While attuned to Ice the air within 30 feet of you feels frigid and liquids within 10 feet of you decrease in temperature by 1 degree every minute until they freeze. The guard drake disappears after one hour or when reduced to 0 HP. While attuned to Ice you have resistance to cold damage and are unaffected by difficulty terrain due to cold conditions or environments. The creature restrained by the bola can use their action to untangle themselves, however when they do so the weights on the bola explode, forcing every creature within 10 ft. to make a DC 12 Dexterity saving throw, the creature restrained by the bola automatically fails this saving throw. The Conqueror King's purpose is to locate a true ruler, one that can unite the peoples of the world under one banner and become the next Dynast King. If you act in direct conflict with that bond you may lose some or all functionality of the Spriggan Plate at the DM's discretion. Born of Glory. If you are proficient with light or heavy crossbows, you are proficient with the Dragonbolt Blaster. As the silence broke the two young mages turned to each other as Oscar blurted out, "By the soul of magic itself, is that how you feel all the time?". The Wailing Hunger gains charges whenever the wielder reduce a creature to 0 hit points with it as the weapon absorbs the creatures soul. Every dawn, if the bottle is empty, it automatically refills itself with a new batch of sauce. Once you complete the quest, you become attuned to Oathkeeper. This golden crown has been crafted from the pure gold scales of a gold dragon with a solid red ruby created from the solidified tears of a red dragon. Weapon (longsword), Artifact (requires attunement). However, it's just as likely that your Dwarf will create an artifact barrel, door, manhole cover, or sock. I hope this letter finds you as well as may be given the inevitable circumstances of its discovery. Uploaded by burningbright. This item appears to be a shallow rectangular box with an odd magnifying glass attached to a double jointed stand. This ring is found with 1d6 + 1 charges and can hold a maximum of 20 charges. The blade of this dagger is fashioned from the tooth of a white dragon and has been etched with arcane symbols and serrations on one edge. The companion's attacks are now considered magical for the purposes of overcoming resistance to mundane damage. Allies within 10 ft. of the creature attuned to. When used by a rogue to deal sneak attack damage, rather than dealing Xd6 sneak attack damage, the damage is modified to 1d6 * X. Don't lie or cheat. Contents 1 Wondrous Items 2 Wondrous Items Based on Existing Fiction 3 April Fools Wondrous Items 4 Incomplete Wondrous Items Wondrous Items Aura of Protection: The paladins Aura of Protection increases in radius to 20 feet. (It's got nothing to do with firearms in 5E D&D though.) If a spell requires a saving throw the DC is 18 and if it requires an attack roll if uses a +10 modifier. Every decade that the creature stays attuned to Kyzzierth's Renown they must roll on the Indefinite Madness table, the result of which cannot be healed outside of an act of the gods. However, this suit is actually a tame mimic. The charges must be expended to empower the attack before the attack is rolled. Additionally, a creature attuned to Venom can speak a command word (requiring no action) to expend a charge and cause the poison contained within the hilt to coat the weapon. Unless you're wearing the bathrobe, you cant gain the benefit of a long rest for 1d4 days after your last long rest using the bathrobe. The scroll then vanishes in a plume of vapor, and it destroyed. Oaths, Remade. Magic Weapon (rapier), artifact (requires attunement). When a creature that is not undead or a construct is struck with a Bleeding Bouquet dart, it roots itself into the creature, requiring an action to be removed. The sling bullets come in a pouch, which contains 1d4 + 4 bullets. At the start of your next turn, the ravens vanish, and you reappear in the space of one of the ravens (your choice). A creature attuned to these bracers can now call forth or send back a weapon as part of an attack, rather than as a bonus action. Weapons (Chakram), Artifact (requires attunement by a paladin, both chakcram use only one attunement slot when attuned at the same time). Attuned to Nature. In spite of herself, Holly felt a twinge of guilt every time she managed to take advantage of Oscar's hard work. When the attack is made, a wave of fiery heat shoots forward as the attack. Kelren is stern, but honest. While wearing this coat you can cast the Pass Without Trace spell without expending a spell slot. You can move through the space of another creature and pass through small holes, narrow openings, and even mere cracks, though you treat liquids as though they were solid surfaces. If you roll a 1 on an attack roll, roll a d20. If you would like to support the GM Binder developers, consider joining our Patreon community. This book has been enchanted by a master illusionist. As a bonus action you can activate Blackfyre and engulf it in black flames. You can add your spellcasting ability modifier to any Constitution saving throws you make to maintain concentration on a spell. While wearing the circlet, you can take a special Attack action on your turn to summon a number of floating, spectral swords equal to the number of gemstones in the circlet and make one melee spell attack with each of them against a target within 10 feet of you. Wondrous Item, rare (requires attunement) A hag mask is a powerful magic item with horrifying origins. While this effect is active Blackfyre deals an additional 2d6 fire or necrotic (you choose which damage type when activating this effect) damage and creates bright purple light in a 20 ft. radius and dim purple light an additional 20 ft. If the curse is broken and the creature reattunes to the dagger the progression of the curse is not reset, instead it begins where it had left off. Wondrous items for DnD 5E. Planar Bane: Valor deals an additional 1d6 damage to creatures not native to the prime material plane. The area of frozen terrain created by an area of effect spell lingers with frigid energy. When you do so the attack uses your Intelligence modifier for the attack and damage rolls and ignores armor and other non magical AC bonuses, treating a creatures AC as 10 + their Dexterity modifier. Each raven has AC 12, 1 hit point, and can fly up to 40 feet as part of this bonus action without provoking opportunity attacks. If you hit a target with this weapon that is either resistant or immune to cold or fire damage, that target loses that resistance or immunity until the end of your next turn. You gain these benefits while wearing the robe: This staff can be wielded as a magic quarterstaff that grants a +1 bonus to attack and damage rolls made with it. This ring stores the kinetic energy from the wielders arm during everyday motion (walking, running, swinging, etc), gaining 1 charge every day it is worn and attuned. While attuned to Blackfyre you have resistance to fire and necrotic damage. The Conqueror King tends to be a more reserved and observant entity, preferring to keep its presence hidden until it has determined that the one wielding it is worthy of its power. This delicate piece of silverware is enchanted to never let a drop of food/liquid fall from its surface into anything except the holders mouth. I hope to finally create a bundle of my items and release them in a deck of cards one day. Creatures that succeed on the saving throw take half damage and are not pushed. As an action you can exhale a cone of red sap in a 40-foot cone. A 15-foot-radius sphere of crushing force forms around the arrowhead when it impacts something. When an ally that you can see within 60 feet of you casts a spell while you're wearing this robe, you can use your reaction to expend 1 or more of the sash's charges to twist the spell with one of your known Metamagic options, without spending any sorcery points. Weapon (longsword), Artifact (requires attunement by a Paladin). This small pepper shaped bottle contains 1 serving of a spicy sauce. Additionally, within the sphere, loose objects are pulled towards the center and nonmagical fires are snuffed out. When a creature drinks a serving of this spicy sauce as an action, roll a d10 to determine which sauce the bottle contains and how much fire . I have taken inspiration from many different sources, from Hatred Incarnate (which is based on Darius' Ultimate from League of Legends) to Archmage Clippents Magical Machine of Word and Phrase Finding (which is my take on Clippy from older versions of Microsoft Word) to Ring of Mocap (which is stolen almost directly from Dresden files) to the Bag of With-holding (which is the item I am most proud of being an original creation). Creatures who fail the saving throw take 5d4 poison damage or half as much damage on a success. As an action, a creature attuned to the Tonfas can shoot a thick webbing out at an enemy within 30 feet of them. A vial will coat three bullets before it needs to be replaced. Armor (padded), very rare (requires attunement). Once the process is complete the newly added poison will be replenished at midnight. While holding the sword, you can use a bonus action to cast the spiritual weapon spell from it (spell attack bonus +5, +3 spellcasting ability modifier), creating a spiritual duplicate of the scimitar in the air within range. You can use the Shape Water cantrip to draw forth the moisture out of this weapon and encase the dagger with it, transforming the dagger into a greatsword, longsword, scimitar, or shortsword. A creature attuned to Kyzzierth's Renown has their Charisma and Strength score increased by 2, up to a maximum of 22. However, only when whet with the souls of fallen creatures does it's true power emerge. You are considered proficient with this weapon if you are an elf or half-elf. This time we look at 5e magic items. The Devourer is a Chaotic Evil sentient item with 13 INT, 12 WIS, and 22 CHA. Close suggestions Search Search. The staff has 10 charges. If you have the extra attack feature, make as many attacks as each action will allow. Creatures that are targeted with a hostile action by the wearer (attack, spell, push, etc) make Charisma Saving Throw with advantage after the action is performed (all following Charisma saving throws by the creature for the Cape of the Mazequine are made at advantage as well), Weapon (longbow), Legendary (requires attunement). If you don't issue any commands to them, they defend themselves from Hostile creatures, but otherwise take no Actions. Subzero: The target must make a Constitution saving throw (DC 16), taking 4d6 cold damage and become restrained as they begin to freeze solid on a failure, creatures that fail by 5 or more are instantly frozen. Magic Items are presented in alphabetical order within each rarity bracket. Motherlode! On a success a creature takes half damage and its walking speed is not halved. You have a range of 15 feet with this whip and have a +1 bonus to attack and damage rolls made with it. Weapon (Maul), very rare (requires attunement). 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